
Slime Rancher 2
Continue the adventures of Beatrix LeBeau as she journeys across the Slime Sea to Rainbow Island, a land brimming with ancient mysteries, and bursting with wiggly, new slimes to wrangle in this sequel to the smash-hit, Slime Rancher.
About
Slime Rancher 2 is a sequel to the award-winning, smash-hit original that has been enjoyed by over 15 million fans worldwide. Continue the adventures of Beatrix LeBeau as she journeys to Rainbow Island, a mysterious land brimming with ancient technology, unknown natural resources, and an avalanche of wiggling, jiggling, new slimes to discover. As Beatrix attempts to unravel the island’s secrets and uncover its true purpose, she’ll build, ranch, and farm within a beautiful conservatory, whose sparkling glass walls give her full view of the prismatic paradise she now calls home. Features: Explore a Vibrant New World Continue the slime ranching adventures of Beatrix LeBeau as she journeys to a mysterious rainbow-hued island. Discover Wiggly New Slimes Collect slimes never seen before on the F
Why It's Fun
The rhythm of planting and harvesting, expanding your farmland, building relationships — a gentle loop you can't stop
No pressure, no fail states — pure relaxation, perfect for unwinding after a long day
Screenshots




Steam Reviews
GAME INFO
- Developer
- Monomi Park
- Released
- Sep 23, 2025
- Chinese
- ✓
- Multiplayer
- —
What Players Say
Most helpful Steam reviews
Bigger, not better. I hate to leave a negative review, but after the first game, this was a let-down. While there's still some fun to be had, the balance is just off in this one. What felt like exploration and building in the first game feels like tedious grinding for resources here, especially at the start. Exploration is painful until you get a few upgrades in, and the ranch sprawls far more than in the first game, which makes the actual ranching such a chore that I found myself wanting to do as little of it as possible. The first three areas you're likely to encounter are generically pret…
总结就是,这游戏非常肝。 首先一代的重要科技多半只需要钱买,二代利好跑图的科技全得满世界找材料。 很多需要的还是矿产,虽然他会露天刷。一开始我以为这是好事,但矿机没了,没法量产,需要你更频繁的光地图找物资,增加跑图需求。而且这些矿物还抢格子,经常为了他丢东西。矿物需求高了,收集没变 更何况这游戏地图弯弯绕,经常会迷路。 前期还好,新史莱姆新地图,新鲜感拉满。但到了中后期,尤其是那个迷宫地图暗影史莱姆一出来,肝度爆炸。 首先暗影史莱姆吸不进背包,其次他出现后十几秒就消失。他碰到任何物品后都产史,但他的ai是你一靠近,他就跳走,射中他后也会跳走。 没事,虽然他很不好获取,但是他需求也高啊。 新地图的暗影结晶门,也就是另一种宝藏球全需要他的史来开,一次少的20个,多的一组,一共25个门,想全开怎么也500个史起步。这个过程基本没有什么很好的办法,就是你那一堆杂物然后满地图找史莱姆颜射。还是限时移动靶,练fps定位来了。 总之就是这样,看得出游戏到后面内容量不够了,就把仅剩的那点内容磨碎了当目标,强行支撑你的游玩时间,纯粹的重复劳动,极致的打螺丝体验。
Finally finished 100%ing this and wanted to give my thoughts. Overall I had a hugely positive experience, I love this series and have played both games in full, but there's a few quality of life changes and issues that are seriously holding this back. The positives: God this game is so charming, the graphics are absolutely stunning and it was so much fun exploring each area for the first time and just being awestruck with the amount of creativity and love that has been poured into every inch of this world. The weather is a nice new addition and we can finally collect resources without build…
